Indie Boards and Cards Quest - by Indie Boards and Cards -Social Deduction Board Game
Indie Boards and Cards Quest - by Indie Boards and Cards -Social Deduction Board Game
Indie Boards and Cards Quest - by Indie Boards and Cards -Social Deduction Board Game
Indie Boards and Cards Quest - by Indie Boards and Cards -Social Deduction Board Game
Indie Boards and Cards Quest - by Indie Boards and Cards -Social Deduction Board Game
Indie Boards and Cards Quest - by Indie Boards and Cards -Social Deduction Board Game
Indie Boards and Cards Quest - by Indie Boards and Cards -Social Deduction Board Game
Indie Boards and Cards Quest - by Indie Boards and Cards -Social Deduction Board Game
Indie Boards and Cards Quest - by Indie Boards and Cards -Social Deduction Board Game
Indie Boards and Cards Quest - by Indie Boards and Cards -Social Deduction Board Game
Indie Boards and Cards Quest - by Indie Boards and Cards -Social Deduction Board Game
Indie Boards and Cards Quest - by Indie Boards and Cards -Social Deduction Board Game
Indie Boards and Cards Quest - by Indie Boards and Cards -Social Deduction Board Game
Indie Boards and Cards Quest - by Indie Boards and Cards -Social Deduction Board Game
Indie Boards and Cards Quest - by Indie Boards and Cards -Social Deduction Board Game
Indie Boards and Cards Quest - by Indie Boards and Cards -Social Deduction Board Game
Indie Boards and Cards

Quest - by Indie Boards and Cards -Social Deduction Board Game

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Description
  • Bluffing, deduction, and betrayal
  • A new way to play The Resistance
  • Avalon
  • New roles with specialabilities


Questis a quick, modern, and dark twist on The Resistance: Avalon. Players can no longer vote to approve teams. If tides turn against Good, the Loyal Servants of Arthur have one last shot to figure out who the Minions of Mordred are and to stop evil from ruling the day. But they must be wary of Morgan le Fay who is a master at avoiding detection. Players are secretly dealt roles that determine if their allegiance is to Good or to Evil. Then, players debate, reason, and lie as they decide who to send on Quests knowing that if just one Minion of Mordred joins, the Quest could fail. Quest plays from 4 to 10 players and includes 18 distinct characters.